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Mark is a Principal Lecturer in the School of Creative Technologies in the Faculty of Creative and Cultural Industries at the University of Portsmouth. He is course leader for BSc (Hons) Computer Games Technology and BSc (Hons) Computer Games Enterprise (www.port.ac.uk/games) and also manages staff resources (timetabling) for the school. In 2006 he took MSc Computer Games Technology through validation.
Mark is also an Educational Advisor to TIGA, the independent game developers association.
He set up the Advanced Games Research Group at the University of Portsmouth and is the founder of Women in Games which holds yearly conferences.
Mark is engaged on a part time PhD in which he is researching ambience in games. The research game Ambient Quest: Pedometer was first played at the 2007 Women in Games conference and can be downloaded here: Ambient Quest. There are also details of the Ambient Quest: Pirate Moods RFID game here.
Before entering academia Mark spent 22 years working in the games industry, from 1981 to 2003, including:
Head of Design at Rebellion
Creative Director at Hollis Research Limited
Freelance Design Consultant to Electronic Arts, Sega, Microprose, Hasbro, Activision, SCI, Virtuality
Creative Partner at Focus Creative Enterprises
Director at Holografix Limited
Director at Quicksilva Limited
During this time he also wrote scripts for 2000 AD and Sonic the Comic and, for a couple of years, made holograms.
Before joining the games industry Mark worked as a mathematics teacher at Glen Eyre School, Southampton.
Mark lives in Southampton with his wife Caroline. His two boys, Joe and Tom, are currently studying at university (Joe: Mathematics and Tom: Biology).
Contact Mark here:
Principal Lecturer/Advanced Games Research Group
School of Creative Technologies
University of Portsmouth
Winston Churchill Avenue
Portsmouth PO1 2DJ
Telephone: (44) 23 9284 5468